To activate the Kingdom Come: Deliverance console, tap the . This is the button below on your keyboard. For users outside the US, this key may display the ¬ symbol rather than ~. With the console activated, type the following commands and hit enter to activate them.
Kingdom Come: Deliverance Cheat Gives Infinite Health, Stamina, And More By Hikari in Games PC Developer and Publisher Warhorse Studios recently released their new latest game titled Kingdom Come: Deliverance. It is an action RPG game where players fight against trained soldiers in the medieval age. This fight is total garbage if your stats aren’t that high, so get ready to rage. If you don’t know how to activate the console, check out our full guide to Kingdom Come Deliverance’s. Aug 15, 2020 Following are a list of console commands available for the retail version of Kingdom Come: Deliverance:-To enable the console commands in the video game, press the tilde key during any point of the game. After pressing the tilde key, the commands screen will pop up, allowing you to input any code. Whplshowfirecursor 1: it activates a reticle for the bow, gives a definite accuracy bonus. This guide will tell you How To Increase All Stats, Combat, Skills In Kingdom Come Deliverance so you can focus on developing your character to fit your playstyle or quickly meet quest and activity objectives. There are a variety of stats and perks you can level, improve and unlock in Kingdom Come Deliverance. Divided into three unique sections.
g_showHUD 1
– enable the HUD.g_showHUD 0
– disable the HUD.r_motionblur X
– change motion blur. Replace X with the following:X=0
– offX=1
– cameraX=2
– object (default)X=3
– debug mode
cl_fov X
– change field of view. X designates the degree, and default settings is 60.wh_ui_showCompass 1
– show the compass.wh_ui_showCompass 0
–hide the compass.wh_ui_showHealthbar 1
– show the health bar.wh_ui_showHealthbar 0
– hide the health bar.wh_dlg_chatbubbles X
– show chat bubbles.wh_dlg_chatbubbles X
– hide chat bubbles.r_antialiasingmode
– alters the antialiasing mode.t_scale X
– where X is between 1 and 10. Adjusts scaling.e_ViewDistRatio X
– changes the distance at which objects begin to render (default = 500)e_ViewDistRatioVegetation X
– changes the distance at which trees and vegetation begin to render (default = 500)e_MergedMeshesInstanceDist X
– changes the distance at which grass is animated (default = 20)wh_pl_showfirecursor 1
– adds a crosshair to the HUD while aiming a bow.r_vsync 0
– Disables V-Sync, reducing input lag and removing the 60 FPS cap.sys_MaxFPS = x
– change the maximum FPS to the value of your choicee_TimeOfDay
– show the current in-game timep_gravity_z X
– change the intensity of gravity (default is -13)Save <
saved game filename>
– save the gameLoad <
saved game filename>
– load a game
During the course of the game, Henry will improve his stats, which you can find in the Player tab . These improvements come automatically simply by playing and all can be developed to the maximum. There are no obstacles or situations that would prevent such improvements of selected abilities.
Wh_pl_showfirecursor [1]
With levelling-up of the stats, you will get the option to select one of the perks that in some way improves an ability or changes the way it functions. You can select the perks in the Player tab .
There are four primary stats:
Strength | Strength defines how well Henry can handle physical challenges. Greater strength makes it possible to wield heavier weapons and wear heavier armour. Each level-up also significantly increases the capacity of your inventory. Strength is the basic stat influencing Henry’s combat ability and combat, in turn, also increases strength. |
Agility | Agility is a measure of speed, movement and dexterity. A more agile character can not only move faster, but also more easily evade attacks, fight more skilfully with demanding weapons, such as a sabre, and shoot better with a bow. Archery, like other forms of combat, increases agility. |
Vitality | Vitality influences the character’s endurance – how much wounding he can endure, how long he can sprint and how often he needs to eat or sleep. With increased vitality, stamina and its speed of regeneration also grow. You can train your vitality by running, overcoming physical obstacles and demanding combat. |
Speech | Speech determines the character’s rhetorical skill and eloquence. The more Henry talks to people, the more eloquent he becomes. Becoming a better speaker means you can avoid conflicts before they even start, your haggling is more efficient and you can disarm someone by argument who you wouldn’t be able to beat in combat. |
There are also derivative stats:
Charisma | Charisma is a measure of how you can impress people. Fast talk will get you only that far, fancy clothes and ornaments can give you that extra bit of stature you need. |
Visibility | Visibility is the opposite of camouflage. It tells you how easy you are to spot. This is not the same thing as conspicuousness: a pitch-dark garb is not much visible, but very conspicuous once spotted. The lower the better; you are invisible once this reach zero |
Conspicuousness | Conspicuousness is a measure of how you stand out in usual environment; in other words if you warrant a second look from anyone who can see you. It is derived from your clothes. The lower the better; with very low conspicuousness people will mostly ignore you even when spotted. |
Noise | The more Noise you make the more likely you are to be discovered whenever you move. Noise is derived from your clothing and weapons you have equipped. |
Speed | Speed determines how fast you can walk, run and sprint. It is derived from your Agility and your overall encumbrance. |
The game also contains buffs and debuffs, which either improve or worsen Henry’s abilities in some way. You can find them in the Player panel in the Buffs tab. The most common include hunger, tiredness, bleeding, drunkenness and overloading.